🚀 Now enrolling for summer camp 2026

This Summer, Let Your Students Build Something Real.

Be Cre8v brings hands-on robotics, circuits & engineering camps straight to your school. Kids build real things. Parents go wow. Your school stays at the centre—we're simply here to help.

500+ Schools Reached · 10,000+ Kids Impacted · 50+ Cities · Rated 4.9/5

The Experience

Every Day Is a New Build.

Different schools, different durations — every camp is custom-built around your students.

Robotics camp activity

Robotics

Kids design and program their own moving robots from scratch

Circuits and electronics activity

Circuits & Electronics

From switches to sensors — real electronics, real learning

Creative engineering activity

Creative Engineering

Design challenges that blend physics, math and creativity

STEAM art builds

STEAM Art Builds

Where science becomes a canvas — art meets engineering

Team challenges and school events

Team Challenges

Collaboration, problem-solving and communication baked in

Coding basics activity

Coding Basics

First steps into logical thinking and block-based coding

OUR BIGGEST USP

Every Kid Leaves With
Something They Built Themselves.

Not a certificate. Not a participation trophy. An actual working project — built by their own hands — that goes home with them. This is what parents photograph. This is what kids show their grandparents. This is what makes Be Cre8v different.

Students with a take-home STEM build
Child showing a project from summer camp
Hands-on project students take home
STEM camp creation
Camp activity in action
Student with completed build
Kids building at camp
Take-home robotics or engineering project
Proud student with camp project

Every project kit goes home.

Kids keep everything they built — the robot, the circuit, the creation. It lives in their room. It starts conversations. It changes how they see themselves.

Parents see the proof instantly.

When a child walks out holding something they made with their own hands, no parent needs convincing. The build does the talking.

OUR PROGRAMS

The Right Camp for Every Curious Mind.

Three programs by age — from first builds to robots, code, and AI.

Little Innovators

Where little hands build big ideas

Ages 5–7

Class 1–3 · 90 minutes/day

Every session in Little Innovators is a mini adventure. Children arrive not knowing what they'll make — and leave holding something they built with their own hands. No instructions to memorise. No screens to stare at. Just materials, imagination, and a facilitator who makes science feel like play.

Over 10 days, children explore the hidden science in everyday things — why things spin, float, balance, and glow. Each day introduces a new theme and a new build. Projects are designed so every child succeeds, every child is proud, and every parent is genuinely surprised by what their 5-year-old walked home with.

Peek inside The 10-Day Journey 10 surprises

We don't reveal all the surprises in advance — but here's a glimpse of the worlds children explore:

  • Something that moves across water using the power of a tiny motor
  • A circuit made entirely of paper — that actually lights up
  • A machine that launches, using nothing but stored energy and a rubber band
  • Something that floats gently to the ground no matter how high you drop it
  • A robot that draws on its own — powered only by vibration
  • A lamp that glows like a superhero's power source
  • A phone that works without electricity or wifi — using only a jar and string
  • A mechanical arm that extends your reach like a superpower
  • A can that rolls away — and comes right back
  • Something that balances in a way that defies logic
Flexible Two Ways to Join 5 or 10 days
Week 1 Only Full 10 Days
Projects 5 take-home builds 10 take-home builds
Duration 5 days 10 days (2 weeks)
Good to know Logistics & take-homes Included

Batch size: 20–25 children · Kits and materials fully provided · No supplies needed from school or family

They go home with: Their completed projects, an Innovator Certificate, and the quiet confidence that comes from making something real.

TinkerLab — Young Makers

Build it. Break it. Figure it out.

Ages 8–12

Class 4–8 · 90–120 minutes/day

TinkerLab is where science stops being something you read about and starts being something you do. Children in this program work with real electronics, real materials, and real engineering principles — guided by facilitators who believe the best way to learn something is to build it.

Each session has one goal: leave with something that works. Not a model. Not a diagram. Something that actually moves, lights up, spins, or responds. The builds get progressively more satisfying across the 10 days, and by the final session children have a collection of projects that are genuinely impressive.

Peek inside The 10-Day Journey 10 builds

Projects are revealed day by day — here's what the themes explore:

  • A lamp in the shape of a creature, wired to glow at the flick of a switch
  • The same glowing circuit — but made entirely from paper and pencil marks
  • A spinning art machine that makes patterns you could never draw by hand
  • A car powered by a rubber band and launched by a slingshot mechanism
  • Something that flies using the same principle as a helicopter rotor
  • A drawing robot that scribbles, wobbles, and creates art on its own
  • A dancing robot that moves to vibration with no remote control
  • A device that creates moving pictures from still images — the way the first films were made
  • A lamp that glows through engraved acrylic — like a professional light installation
  • A final challenge build chosen by the children themselves
Flexible Two Ways to Join 5 or 10 days
Week 1 Only Full 10 Days
Projects 5 take-home builds 10 take-home builds
Duration 5 days 10 days (2 weeks)
Good to know Logistics & take-homes Included

Batch size: 20–25 children · All electronics, components, and materials provided · No prior experience needed

They go home with: 5 or 10 working builds, a TinkerLab Maker Certificate, and the vocabulary of an engineer — because they've been thinking like one all week.

Running more than one program

Many schools run Little Innovators and TinkerLab in the same stretch — parallel batches for younger and older children, same venue and facilitation rhythm. Ask us about combining programs when we plan your camp.

Robocoders — Build. Code. AI.

I built a robot. Then I taught it to think.

Ages 8–14

Class 4–9 · 90–120 minutes/day

Robocoders is the most complete STEAM experience we offer. Children don't observe robotics — they build a robot from scratch, write real code that controls it, and then train an AI model that gives it a new kind of intelligence. By Day 10, every child has done something they genuinely couldn't imagine doing on Day 1.

This program uses the Robocoders Kit — a multi-project electronics and coding platform that children take home at the end of the course. The kit becomes theirs. Every project they build during the 10 days, they can rebuild, modify, and expand at home. Combined with our coding platform Cre8v Blox and AI tools including Google Teachable Machine, children experience the full arc from physical making to digital programming to artificial intelligence — in 10 sessions.

Full arc The 10-Day Arc Days 1–10

Week 1 — Build & Code

Day 1–2: Coding Basics — Understanding logic, sequences, and how code gives machines instructions. First programs, first results.

Day 3–4: Coding Electronics — Connecting code to the physical world. LEDs, sensors, and inputs that respond to the real environment.

Day 5: Touchless Smart Bin — A sensor-based invention that opens automatically when your hand gets close. Children design the logic and wire the circuit.

Week 2 — Invent & Teach the Machine

Day 6: Musical Instrument — Code a functioning instrument that plays different notes based on sensor input. Children compose their own sequences.

Day 7: AI Gesture Control — Using Cre8v Blox's AI extensions and Google Teachable Machine, children train a model to recognise their hand gestures — and use it to control their robot.

Day 8: Face Detection + Mood Lamp — A lamp that changes colour based on sensor input, combined with an exploration of how machines detect and respond to human presence.

Day 9: Game Controller / Coin Counter / Toll Booth — Children choose their invention from three options — a game controller, a sensor-based coin counter, or an automated toll booth. They design the logic and build it.

Day 10: Final Invention + Parent Showcase — Children present their favourite creation. Parents attend, robots perform, and the room gets loud in the best possible way.

Kit & school The fine print (the good kind) Details

The Robocoders Kit is kept by the child after the course — it's theirs to keep rebuilding and expanding. The course includes facilitated sessions, Cre8v Blox platform access, AI tools, and consumable materials.

No revenue share is required from the school. Schools provide the venue and the students. We handle everything else.

Batch size: 20–25 students · Prior experience: None · What they keep: Robocoders Kit, all projects built during the course, Robocoders Completion Certificate

HOW A SESSION FLOWS

Here's What a Be Cre8v Session
Looks Like.

Curiosity first, hands second, confidence always—one clear loop every session.

Kickoff

The Big Question

Start with a real challenge—not a lecture. Kids jump in fast.

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📖
Story

Story & Context

A quick story explains the why before anyone touches a tool.

Concepts

Concept Cards

Visual cards break down the science—simple for little kids, still sharp for teens.

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Hands-on

Hands on the Kit

Kids build; facilitators coach. The kit stays in their hands.

Challenge

The Challenge Round

Teams test their build together—loud, collaborative, on purpose.

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Reflect

Reflect & Iterate

What worked? What needs a tweak? Feedback, then improve—like real engineers.

Showcase

Showcase & Celebrate

Everyone holds up what they made—photos, cheers, and the Be Cre8v moment.

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Why Schools Choose Be Cre8v

Real Kids. Real Builds. Real Results.

Zero burden on your team

We arrive with everything — kits, materials, facilitators, and a plan. You open a classroom. We do the rest.

Children actually love it

These aren't passive workshops where children sit and watch. Every session is hands-on from the first minute. The energy is different and teachers notice it.

Parents go home impressed

When a child walks out carrying something they built — a glowing lamp, a dancing robot, a machine they coded themselves — parents ask when the next camp is before the first one ends.

It reflects well on your school

Families talk about these programs. They share photos. They recommend the school to other parents. The camp becomes part of your school's identity.

Slots are filling fast

Summer 2026 camps begin from the first week of May. We work with a limited number of schools per city per week to maintain quality. If you want a slot, the time to confirm is now.

How It Works

Getting Started Is
Simple.

Step 01

Share & say you're interested

Share this with your principal or activity coordinator and tell us you're interested.

Step 02

We call within 24 hours

We call with a custom plan for your school — dates, batch sizes, program mix, and everything you need to decide.

Step 03

We show up. Children build.

Everyone leaves happy — we run the full experience from setup to showcase.

Start the Conversation

No upfront payment to confirm interest. No paperwork to start the conversation.

What Schools Say

What Our School Partners Say

★★★★★

"The kids didn't want to leave. In 5 years of running summer programs I have never seen this level of genuine excitement and engagement. Be Cre8v handled absolutely everything."

Priya Sharma Principal

"Our parents were messaging us asking when the next camp was before it even ended. The projects the kids built were genuinely impressive."

Rajesh Menon Director

"Zero burden on our staff. They arrived, set up, ran world-class sessions and left the kids buzzing. We rebooked before they even packed up."

Anita Kapoor Head of Academics
94% of Schools Rebook · 4.9/5 Average Rating · 10,000+ Happy Kids
From Families

Moments That Made Parents Proud.

Real stories from families whose children experienced Be Cre8v camps—unfiltered joy, confidence, and curiosity in their own words.

Get Started

Get a Free Proposal for Your School.

Our team calls within 24 hours with a plan built around your school. No commitment, no pressure.

  • Custom activity menu for your students
  • Custom dates, batch sizes, and program mix
  • Full execution handled by our team

🔒 Safe & confidential · No spam · We'll call within 24 hours

Common Questions

Everything You
Need to Know.

Programs are designed for ages 5–7 (Little Innovators), 8–12 (TinkerLab), and 8–14 (Robocoders), with grouping by age and skill level.
20–25 students per batch for optimal learning. Multiple batches possible.
We bring everything. You just need a classroom with tables.
Rigorous training covering STEM content and child engagement.
Fill the form and we'll call within 24 hours with a custom plan for your school — dates, batch sizes, program mix, and full details.
Yes — 30+ activities, fully customisable per age group.
No revenue share is required from the school. You provide the venue and the students; we handle kits, facilitation, and execution. Ask us if you want to discuss other partnership models.
3–4 weeks minimum. Summer slots fill fast.

We Stand Behind Every Single Camp.

If your school runs a Be Cre8v camp and your students, teachers or parents are not genuinely impressed — we will come back and run a full session again, completely free of charge. No questions, no conditions, no awkward conversations.

Full Re-run Guarantee

Not happy? We come back and do it again. Free.

Zero Financial Risk

No hidden surprises. Everything is spelled out before you commit.

94% Schools Rebook

Our track record speaks louder than any guarantee.

Guarantee applies to all school and institute programs. Terms discussed during consultation call.